Case studies
One foundation, five projects that look nothing alike
The technology stays the same. For each venue, we adapted the storyline, the visual world and the uses to what it asked for.
Heritage · 2019Le Labo CambraiTo accompany the Labo’s opening exhibition with a game that helps visitors discover the venue and its history.Read the case study →
Tourism · 2023Chemin de Fer de la Baie de SommeTo offer, during the train journey, an audio guide in French and English about the surroundings of the line.Read the case study →
Heritage · 2024Aigues-MortesA single game trail to help families discover the town, offered from the tourist office.Read the case study →
Culture / Interpretation centre · 2026Le ChoulettoriumA visitor guide that recognises, through the phone camera, the works and panels displayed on the walls.Read the case study →
Youth information · 2026ARPE CambraiTo build, for the agency, the ARPIGO game, designed to inform young people in a playful way.Read the case study →Does your venue have a story to tell too?
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